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package digitaldreamers.libraries.games.clients.gameclient.gameui.abstracts;

/**
 *
 * @author DaoLe
 */
public interface IScreenManager {
    
    public IScreen getStartScreen();
    
    public IScreen getCurrentScreen();
    
    public void setScreen(IScreen screen);
    
    public void update(long lDeltaTime);
    
    public void present(long lDeltaTime);
    
    public void start();
    
    public void pause();

    public void resume();
    
    public void dispose();
}
